Ceratops

Gargantuan monstrosity (dinosaur), Unaligned

Armor Class16 (natural armor)
Hit Points139 (9d20 + 45)
Speed50 ft.
STRDEXCONINTWISCHA
24 (+7) 8 (-1) 21 (+5) 4 (-3) 10 (+0) 7 (-2)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
Languages—
Challenge9

Traits

Magic Resistance.

The ceratops has advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The ceratops makes one Gore attack and one Stomp attack.

Gore.

Melee Attack Roll: +11 to hit, reach 10 ft., one target. Hit: 29 (4d10 + 7) piercing damage. If the ceratops moved at least 20 feet in a straight line toward the target immediately before the hit, the target takes an extra 11 (2d10) piercing damage; if the target is a creature, it also must succeed on a DC 19 Strength saving throw or be pushed up to 20 feet from the ceratops and have the prone condition.

Stomp.

Melee Attack Roll: +11 to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.