Chief Guh

(Storm King's Thunder)

Huge giant, Chaotic Evil

Armor Class9 (natural armor)
Hit Points160 (10d12 + 40)
Speed0 ft.
STRDEXCONINTWISCHA
21 (+5) 1 (-5) 19 (+4) 5 (-3) 9 (-1) 6 (-2)
Saving Throws—
SkillsPerception +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesCommon, Giant, Goblin
Challenge5

Actions

Multiattack.

The giant makes two greatclub attacks or two unarmed attacks.

Greatclub.

Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Unarmed Attack.

Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 12 (3d4 + 5) bludgeoning damage.

Rock.

Ranged Attack Roll: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.