Huge giant, Chaotic Evil
| Armor Class | 9 (natural armor) |
|---|---|
| Hit Points | 160 (10d12 + 40) |
| Speed | 0 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 1 (-5) | 19 (+4) | 5 (-3) | 9 (-1) | 6 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Perception +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 12 |
| Languages | Common, Giant, Goblin |
| Challenge | 5 |
The giant makes two greatclub attacks or two unarmed attacks.
Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 12 (3d4 + 5) bludgeoning damage.
Ranged Attack Roll: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.