Tiny aberration, Unaligned
| Armor Class | 14 |
|---|---|
| Hit Points | 54 (12d4 + 24) |
| Speed | 10 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 1 (-5) | 18 (+4) | 14 (+2) | 5 (-3) | 12 (+1) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | psychic |
| Damage Immunities | — |
| Condition Immunities | blinded |
| Senses | blindsight 30 ft. (can't see beyond this radius), passive Perception 11 |
| Languages | — |
| Challenge | 3 |
The head has advantage on saving throws against spells and other magical effects.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 16 (3d10) psychic damage.