Clockwork Stone Defender

(Mordenkainen's Fiendish Folio)

Medium construct, Unaligned

Armor Class16 (natural armor)
Hit Points105 (14d8 + 42)
Speed30 ft.
STRDEXCONINTWISCHA
19 (+4) 10 (+0) 17 (+3) 3 (-4) 10 (+0) 1 (-5)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiespoison
Condition Immunitiescharmed; exhaustion; frightened; paralyzed; petrified; poisoned
Sensesdarkvision 60 ft., passive Perception 10
Languagesunderstands one language of its creator but can't speak
Challenge4

Traits

Magic Resistance.

The clockwork has advantage on saving throws against spells and other magical effects.

Unusual Nature.

The clockwork doesn't require air, food, drink, or sleep.

Actions

Slam.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage, and if the target is Large or smaller, it is knocked prone.

Reactions

Intercept Attack.

In response to another creature within 5 feet of it being hit by an attack roll, the clockwork gives that creature a +5 bonus to its AC against that attack, potentially causing a miss. To use this ability, the clockwork must be able to see the creature and the attacker.