Huge giant, Unaligned
| Armor Class | 14 (natural armor) |
|---|---|
| Hit Points | 200 (16d12 + 96) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 27 (+8) | 10 (+0) | 22 (+6) | 12 (+1) | 16 (+3) | 16 (+3) |
| Saving Throws | Cha +7, Con +10, Wis +7 |
|---|---|
| Skills | Insight +7, Perception +7 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 17 |
| Languages | Common, Giant |
| Challenge | 9 |
The giant has advantage on Wisdom (Perception) checks that rely on smell.
The giant makes two morningstar attacks.
Melee Attack Roll: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.
Ranged Attack Roll: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
At will: detect magic, fog cloud, light
3 each/day: feather fall, fly, misty step, telekinesis
1 each/day: control weather, gaseous form
Huge giant, Neutral
| Armor Class | 14 |
|---|---|
| Hit Points | 200 (16d12 + 96) |
| Speed | 40 ft., fly 20 ft. (hover) |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 27 (+8) | 10 (+0) | 22 (+6) | 12 (+1) | 16 (+3) | 16 (+3) |
| Saving Throws | Con +10, Wis +7 |
|---|---|
| Skills | Insight +7, Perception +11 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 21 |
| Languages | Common, Giant |
| Challenge | 9 |
The giant makes two attacks, using Thunderous Mace or Thundercloud in any combination. It can replace one attack with a use of Spellcasting to cast Fog Cloud.
Melee Attack Roll: +12, reach 10 ft. Hit: 21 (3d8 + 8) Bludgeoning damage plus 7 (2d6) Thunder damage.
Ranged Attack Roll: +12, range 240 ft. Hit: 18 (3d6 + 8) Thunder damage, and the target has the Incapacitated condition until the end of its next turn.
The giant casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 15):
At will: Detect Magic, Fog Cloud, Light
1 each/day: Control Weather, Gaseous Form, Telekinesis
The giant casts the Misty Step spell, using the same spellcasting ability as Spellcasting.
At will: Misty Step