Medium construct, Neutral
| Armor Class | 20 (plate armor, shield) |
|---|---|
| Hit Points | 60 (8d8 + 24) |
| Speed | 30 ft., fly 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) |
| Saving Throws | — |
|---|---|
| Skills | Perception +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine |
| Damage Immunities | force; necrotic; poison |
| Condition Immunities | blinded; charmed; deafened; frightened; paralyzed; petrified; poisoned; stunned |
| Senses | blindsight 60 ft. (blind beyond this radius), passive Perception 14 |
| Languages | understands the languages of its creator but can't speak |
| Challenge | 4 |
The construct has advantage on saving throws against spells and other magical effects.
The construct is immune to three spells chosen by its creator. Typical immunities include fireball, heat metal, and lightning bolt.
The construct makes two longsword attacks.
Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.