Small aberration, Chaotic Evil
| Armor Class | 12 |
|---|---|
| Hit Points | 21 (6d6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 6 (-2) |
| Saving Throws | — |
|---|---|
| Skills | Perception +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | psychic |
| Condition Immunities | blinded |
| Senses | blindsight 30 ft. (blind beyond this radius), tremorsense 60 ft., passive Perception 15 |
| Languages | understands Deep Speech but can't speak |
| Challenge | 1 |
The crawler has advantage on an attack roll against a creature if at least one of the crawler's allies is within 5 feet of the creature and the ally isn't incapacitated.
The crawler makes four attacks: one with its bite, two with its claws, and one with its tail.
Melee Attack Roll: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage and the target must succeed on a DC 11 Wisdom saving throw or become frightened until the start of the crawler's next turn.
Melee Attack Roll: +4 to hit, reach 15 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Melee Attack Roll: +4 to hit, reach 15 ft., one target. Hit: 5 (1d6 + 2) piercing damage.