Count Thullen

(Storm King's Thunder)

Huge giant, Neutral Good

Armor Class14 (natural armor), 16 with barkskin
Hit Points200 (16d12 + 96)
Speed40 ft.
STRDEXCONINTWISCHA
27 (+8) 10 (+0) 22 (+6) 14 (+2) 16 (+3) 16 (+3)
Saving ThrowsCha +7, Con +10, Wis +7
SkillsInsight +7, Perception +7
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 17
LanguagesCommon, Draconic, Druidic, Giant
Challenge10

Traits

Keen Smell.

Thullen has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack.

Thullen makes two morningstar attacks.

Morningstar.

Melee Attack Roll: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage.

Rock.

Ranged Attack Roll: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Innate Spellcasting

Thullen's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:

At will: detect magic, fog cloud, light

3 each/day: feather fall, fly, misty step, telekinesis

1 each/day: control weather, gaseous form

Thullen is a 9th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). He has the following druid spells prepared:

Cantrips: druidcraft, mending, produce flame

Level 1 (4 slots): cure wounds, entangle, thunderwave

Level 2 (3 slots): animal messenger, barkskin, gust of wind

Level 3 (3 slots): call lightning, conjure animals, speak with plants

Level 4 (3 slots): freedom of movement, grasping vine

Level 5 (1 slots): conjure elemental