Large beast, Unaligned
| Armor Class | 12 (natural armor) |
|---|---|
| Hit Points | 19 (3d10 + 3) |
| Speed | 20 ft., swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 2 (-4) | 10 (+0) | 5 (-3) |
| Saving Throws | — |
|---|---|
| Skills | Stealth +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | — |
| Challenge | 1/2 |
The crocodile can hold its breath for 15 minutes.
Melee Attack Roll: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target
Large beast, Unaligned
| Armor Class | 12 |
|---|---|
| Hit Points | 13 (2d10 + 2) |
| Speed | 20 ft., swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 2 (-4) | 10 (+0) | 5 (-3) |
| Saving Throws | Con +3 |
|---|---|
| Skills | Stealth +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | — |
| Challenge | 1/2 |
The crocodile can hold its breath for 1 hour.
Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.