Crocodile

Large beast, Unaligned

Armor Class12 (natural armor)
Hit Points19 (3d10 + 3)
Speed20 ft., swim 30 ft.
STRDEXCONINTWISCHA
15 (+2) 10 (+0) 13 (+1) 2 (-4) 10 (+0) 5 (-3)
Saving Throws—
SkillsStealth +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
Languages—
Challenge1/2

Traits

Hold Breath.

The crocodile can hold its breath for 15 minutes.

Actions

Bite.

Melee Attack Roll: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target