Gargantuan fiend (demon), Chaotic Evil
| Armor Class | 15 (natural armor) |
|---|---|
| Hit Points | 297 (17d20 + 119) |
| Speed | 60 ft., swim 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 28 (+9) | 10 (+0) | 24 (+7) | 6 (-2) | 10 (+0) | 13 (+1) |
| Saving Throws | Con +12, Wis +5 |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | cold; fire; lightning; bludgeoning, piercing, slashing from nonmagical attacks |
| Damage Immunities | poison |
| Condition Immunities | charmed; frightened; poisoned |
| Senses | darkvision 120 ft., passive Perception 10 |
| Languages | understands Abyssal but can't speak |
| Challenge | 14 |
Crokek'toeck can breathe air and water.
Crokek'toeck has advantage on saving throws against spells and other magical effects.
Crokek'toeck's weapon attacks are magical.
Crokek'toeck is immune to the waters of the River Styx as well as any effect that would steal or modify its memories or detect or read its thoughts.
Crokek'toeck's long jump is up to 60 feet and its high jump is up to 30 feet, with or without a running start.
Melee Attack Roll: +14 to hit, reach 15 ft., one target. Hit: 44 (10d6 + 9) piercing damage.
Crokek'toeck opens its mouth and disgorges 1d4 barlgura, 3d6 gnoll led by 1 gnoll fang of Yeenoghu, 6d6 dretch, or 1d3 vrock. Each creature it disgorges appears in an unoccupied space within 30 feet of Crokek'toeck's mouth, or the next closest unoccupied space.