Crystal Cave Merfolk

(Adventures in the Forgotten Realms: Witherspoon Manor)

Medium humanoid (merfolk), Neutral

Armor Class11
Hit Points11
Speed10 ft., swim 40 ft.
STRDEXCONINTWISCHA
10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Senses—
Languages—
Challenge1/8

Traits

Amphibious.

The merfolk can breathe air and water.

Siren Song.

Lovely singing voices charm every humanoid or giant within 300 feet. The targets must succeed on a DC 11 Wisdom saving throw or be charmed until the song ends.

Actions

Bite.

Melee Attack Roll: +2 to hit, one target. Hit: 3 (1d6) piercing damage.