Cultist Hierophant

(2024 Monster Manual)

Small humanoid, Neutral

Armor Class16
Hit Points144 (17d8 + 68)
Speed30 ft.
STRDEXCONINTWISCHA
14 (+2) 18 (+4) 18 (+4) 13 (+1) 16 (+3) 20 (+5)
Saving ThrowsCha +9, Wis +7
SkillsPerception +7, Persuasion +9, Religion +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 17
LanguagesCelestial, Common
Challenge10

Actions

Multiattack.

The cultist makes three attacks, using Pact Blade or Radiant Ray in any combination.

Pact Blade.

Melee Attack Roll: +9, reach 5 ft. Hit: 12 (2d6 + 5) Slashing damage plus 18 (4d8) Radiant damage.

Radiant Ray.

Ranged Attack Roll: +9, range 120 ft. Hit: 31 (4d12 + 5) Radiant damage.

Spellcasting

The cultist casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 17):

At will: Thaumaturgy

1 each/day: Jallarzi's Storm of Radiance (level 7 version), Mass Suggestion