Cyclops Oracle

(2024 Monster Manual)

Huge giant, Chaotic Neutral

Armor Class16
Hit Points207 (18d12 + 90)
Speed40 ft.
STRDEXCONINTWISCHA
22 (+6) 11 (+0) 20 (+5) 16 (+3) 18 (+4) 10 (+0)
Saving ThrowsCon +9, Wis +8
SkillsHistory +11, Perception +12
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
SensesTruesight 30 ft., passive Perception 22
LanguagesGiant
Challenge10

Actions

Multiattack.

The cyclops makes three attacks, using Radiant Strike or Flash of Light in any combination.

Radiant Strike.

Melee Attack Roll: +10, reach 10 ft. Hit: 22 (3d10 + 6) Radiant damage.

Flash of Light.

Ranged Attack Roll: +10, range 120 ft. Hit: 17 (2d10 + 6) Radiant damage, and the target has Disadvantage on attack rolls until the end of the cyclops's next turn.

Reactions

Portent (Recharge 4-6).

Trigger: The cyclops or an ally it can see makes a D20 Test. Response: The cyclops rolls 1d20 and chooses whether to use that roll in place of the d20 rolled for the D20 Test.

Spellcasting

The cyclops casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability (spell save DC 16):

1/day: Legend Lore

2 each/day: Arcane Eye, Detect Magic, Locate Object