Medium humanoid (gnoll), Neutral Evil
| Armor Class | 15 |
|---|---|
| Hit Points | 33 (6d8 + 6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) |
| Saving Throws | Str +5 |
|---|---|
| Skills | Athletics +5, Perception +2 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Darkvision 60 ft., passive Perception 12 |
| Languages | Common, Gnoll |
| Challenge | 1 |
The raider has Advantage on an attack roll against a creature if at least one of the raider's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage.
Trigger: The raider takes damage from a creature within 5 feet. Response: The raider makes one Pummel attack, targeting the triggering creature.