Medium monstrosity, Neutral Evil
| Armor Class | 15 |
|---|---|
| Hit Points | 60 (8d8 + 24) |
| Speed | 20 ft., fly 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 16 (+3) | 5 (-3) | 10 (+0) | 13 (+1) |
| Saving Throws | — |
|---|---|
| Skills | Perception +2, Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | frightened |
| Senses | passive Perception 12 |
| Languages | — |
| Challenge | 4 |
As part of the darkenbeast's creation, its creator can cast one spell of level 5 or lower with a casting time of an action. The spell has no effect but is stored within the darkenbeast. While within 30 feet of the darkenbeast, the darkenbeast's creator can cast the stored spell, requiring no spell components and using the caster's spellcasting ability. When the spell is cast this way, its effects originate from the darkenbeast (as if the darkenbeast were the spellcaster), and immediately after the spell is cast, the darkenbeast dies in a flash of purple flame.
While in sunlight, the darkenbeast has Disadvantage on ability checks and attack rolls.
The darkenbeast makes three Rend attacks.
Melee Attack Roll: +5, reach 5 ft. Hit: 12 (2d8 + 3) Slashing damage.