Small undead, Chaotic Evil
| Armor Class | 20 |
|---|---|
| Hit Points | 178 (21d8 + 84) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) |
| Saving Throws | Dex +4, Wis +5 |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | necrotic; poison |
| Condition Immunities | exhaustion; frightened; poisoned |
| Senses | Darkvision 120 ft., passive Perception 11 |
| Languages | Abyssal, Common |
| Challenge | 11 |
The aspirant has Advantage on saving throws against spells and other magical effects.
Undead creatures of the aspirant's choice (excluding itself) in a 60-foot Emanation [Area of Effect] originating from it have Advantage on attack rolls and saving throws. It can't use this trait if it has the Incapacitated condition.
The aspirant makes three Dread Blade attacks.
Melee Attack Roll: +9, reach 5 ft. Hit: 14 (2d8 + 5) Slashing damage plus 10 (3d6) Necrotic damage.
dex DC 15, each creature in a 20-foot-radius Sphere [Area of Effect] centered on a point the aspirant can see within 120 feet of itself. Failure: 21 (6d6) Fire damage plus 21 (6d6) Necrotic damage. Success: Half damage.
Trigger: The aspirant is hit by a melee attack roll while holding a weapon. Response: The aspirant adds 4 to its AC against that attack, possibly causing it to miss.
The aspirant casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):
At will: Phantom Steed
1 each/day: Destructive Wave (Necrotic), Dispel Magic