Dire Worg

(2024 Monster Manual)

Huge fey, Neutral Evil

Armor Class16
Hit Points147 (14d12 + 56)
Speed50 ft.
STRDEXCONINTWISCHA
22 (+6) 14 (+2) 18 (+4) 7 (-2) 16 (+3) 8 (-1)
Saving ThrowsDex +6, Wis +7
SkillsPerception +11
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
SensesDarkvision 120 ft., passive Perception 21
LanguagesGoblin, Sylvan, Worg
Challenge10

Traits

Magic Resistance.

The worg has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack.

The worg makes three Bite attacks.

Bite.

Melee Attack Roll: +10, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage plus 7 (2d6) Poison damage, and the target has the Poisoned condition until the start of the worg's next turn. While Poisoned, the target can't regain Hit Points.

Dreadful Howl (Recharge 5-6).

wis DC 16, each creature within 30 feet that isn't a worg. Failure: 36 (8d8) Psychic damage, and the target has the Frightened condition until the start of the worg's next turn. Success: Half damage only.