Huge fey, Neutral Evil
| Armor Class | 16 |
|---|---|
| Hit Points | 147 (14d12 + 56) |
| Speed | 50 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 22 (+6) | 14 (+2) | 18 (+4) | 7 (-2) | 16 (+3) | 8 (-1) |
| Saving Throws | Dex +6, Wis +7 |
|---|---|
| Skills | Perception +11 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Darkvision 120 ft., passive Perception 21 |
| Languages | Goblin, Sylvan, Worg |
| Challenge | 10 |
The worg has Advantage on saving throws against spells and other magical effects.
The worg makes three Bite attacks.
Melee Attack Roll: +10, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage plus 7 (2d6) Poison damage, and the target has the Poisoned condition until the start of the worg's next turn. While Poisoned, the target can't regain Hit Points.
wis DC 16, each creature within 30 feet that isn't a worg. Failure: 36 (8d8) Psychic damage, and the target has the Frightened condition until the start of the worg's next turn. Success: Half damage only.