Diva

(Journeys through the Radiant Citadel)

Medium humanoid (any race), Any alignment

Armor Class13 (leather armor)
Hit Points16 (3d8 + 3)
Speed30 ft.
STRDEXCONINTWISCHA
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)
Saving Throws—
SkillsNature +4, Perception +5, Stealth +6, Survival +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 15
Languagesany one language (usually Common)
Challenge1/2

Traits

Keen Hearing and Sight.

The diva has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack.

The diva makes two melee attacks.

Broken Bottle.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.