Dohwar

(Boo's Astral Menagerie)

Small fey, Any alignment

Armor Class11
Hit Points10 (3d6)
Speed20 ft., swim 20 ft.
STRDEXCONINTWISCHA
5 (-3) 12 (+1) 11 (+0) 11 (+0) 14 (+2) 13 (+1)
Saving ThrowsDex +3, Wis +4
SkillsDeception +3, Insight +4, Persuasion +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 12
LanguagesCommon, Dohwar, telepathy 30 ft. (see also Merging below)
Challenge0

Traits

Merging.

Two dohwars can have a telepathic conversation with each other and a third willing creature of their choice, provided all three are within 30 feet of one another.

Actions

Bite.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

Spellcasting (Psionics)

The dohwar casts the following spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 11):

3/day: detect thoughts