Medium humanoid, Lawful Evil
| Armor Class | 19 (splint armor, shield) |
|---|---|
| Hit Points | 65 (10d8 + 20) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
| Saving Throws | Dex +4, Wis +4 |
|---|---|
| Skills | Athletics +5, Perception +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 14 |
| Languages | Common, Draconic |
| Challenge | 3 |
While the officer can see a Dragon that isn't hostile to it, the officer has advantage on attack rolls.
The officer makes two Vicious Lance attacks and uses Assault Orders if it's available.
Melee Attack Roll: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 2 (1d4) fire damage.
Ranged Attack Roll: +4 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 5 (1d10) fire damage.
The officer shouts orders and targets up to two other creatures within 60 feet of itself. If a target has the Draconic Devotion trait and can hear the officer, the target can use its reaction to make one melee attack.