Dragon Turtle Wyrmling

(Fizban's Treasury of Dragons)

Large dragon, Neutral

Armor Class18 (natural armor)
Hit Points90 (12d10 + 24)
Speed20 ft., swim 30 ft.
STRDEXCONINTWISCHA
17 (+3) 10 (+0) 15 (+2) 8 (-1) 10 (+0) 10 (+0)
Saving ThrowsCon +4, Dex +2, Wis +2
Skills—
Damage Vulnerabilities—
Damage Resistancesfire
Damage Immunities—
Condition Immunities—
Sensesdarkvision 120 ft., passive Perception 10
LanguagesDraconic
Challenge4

Traits

Amphibious.

The dragon turtle can breathe air and water.

Actions

Bite.

Melee Attack Roll: +5 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 3) piercing damage.

Steam Breath (Recharge 5-6).

The dragon turtle exhales steam in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.