Dragonpriest

(Tales from the Yawning Portal: Against the Giants)

Large giant, Chaotic Evil

Armor Class15 (natural armor)
Hit Points30 (8d10 + 40)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 13 (+1) 20 (+5) 7 (-2) 9 (-1) 7 (-2)
Saving Throws—
SkillsPerception +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 12
LanguagesElvish, Draconic
Challenge5

Traits

Keen Smell.

The dragonpriest has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration.

The dragonpriest regains 5 hit points at the start of its turn. If the dragonpriest takes acid or fire damage, this trait doesn't function at the start of the dragonpriest's next turn. The dragonpriest dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Bite.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Claw.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.