Dralmorrer Borngray

(Hoard of the Dragon Queen)

Medium humanoid (elf), Neutral Evil

Armor Class16 (studded leather armor, shield)
Hit Points52 (7d10 + 14)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 14 (+2) 14 (+2) 16 (+3) 10 (+0) 8 (-1)
Saving ThrowsCon +4, Str +6
SkillsArcana +5, Deception +1, Insight +2, Perception +2, Religion +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensesdarkvision 60 ft., passive Perception 12
LanguagesCommon, Bullywug, Draconic, Elvish, Goblin, Sylvan
Challenge3

Traits

Fey Ancestry.

Dralmorrer has advantage on saving throws against being charmed, and magic can't put him to sleep.

War Magic.

When Dralmorrer uses his action to cast a cantrip, he can also take a bonus action to make one weapon attack.

Weapon Bond.

Provided his longsword is on the same plane Dralmorrer can take a bonus action to teleport it to his hand.

Actions

Multiattack.

Dralmorrer attacks twice, either with his longsword or dagger.

Longsword.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Dagger.

Melee or Ranged Attack Roll: +6 to hit, reach 5 ft. or ranged 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

Spellcasting

Dralmorrer is a 7th-level spellcaster that uses Intelligence as his spellcasting ability (spell save DC 13, +5 to hit with spell attacks). Dralmorrer has the following spells prepared from the wizard spell list:

Cantrips: fire bolt, prestidigitation, shocking grasp

Level 1 (4 slots): longstrider, magic missile, shield, thunderwave

Level 2 (2 slots): magic weapon, misty step