Drevin

(Tales from the Yawning Portal: Against the Giants)

Medium humanoid (any race), Any alignment

Armor Class12
Hit Points27 (6d8)
Speed30 ft.
STRDEXCONINTWISCHA
10 (+0) 15 (+2) 10 (+0) 12 (+1) 14 (+2) 16 (+3)
Saving Throws—
SkillsDeception +5, Insight +4, Investigation +5, Perception +6, Persuasion +5, Sleight of hand +4, Stealth +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 16
Languagesany two languages
Challenge1

Traits

Cunning Action.

On each of its turns, Drevin can use a bonus action to take the Dash, Disengage, or Hide action.

Sneak Attack (1/Turn).

Drevin deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Drevin that isn't incapacitated and Drevin doesn't have disadvantage on the attack roll.

Actions

Multiattack.

Drevin makes two melee attacks.

Shortsword.

Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Hand Crossbow.

Ranged Attack Roll: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.