Medium construct (dwarf), Any alignment
| Armor Class | 17 (natural armor) |
|---|---|
| Hit Points | 33 (6d8 + 6) |
| Speed | 20 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 12 (+1) | 5 (-3) | 5 (-3) | 5 (-3) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | poison |
| Condition Immunities | charmed; exhaustion; frightened; paralyzed; petrified; poisoned |
| Senses | darkvision 60 ft., passive Perception 7 |
| Languages | understands Dwarvish but can't speak |
| Challenge | 2 |
The hammerer deals double damage to objects and structures.
The hammerer makes one Claw attack and one Hammer attack.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
Immediately after a creature within 5 feet of the hammerer hits it with an attack roll, the hammerer makes a Hammer attack against that creature.
Medium construct, Lawful Evil
| Armor Class | 17 (natural armor) |
|---|---|
| Hit Points | 33 (6d8 + 6) |
| Speed | 20 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 12 (+1) | 5 (-3) | 5 (-3) | 5 (-3) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | poison |
| Condition Immunities | charmed; exhaustion; frightened; paralyzed; petrified; poisoned |
| Senses | darkvision 60 ft., passive Perception 7 |
| Languages | understands Dwarvish but can't speak |
| Challenge | 2 |
Once per turn, a creature that attacks the hammerer can target the duergar trapped in it. The attacker has disadvantage on the attack roll. On a hit, the attack deals an extra 5 (1d10) damage to the hammerer, and the hammerer can respond by using its Multiattack with its reaction.
The hammerer deals double damage to objects and structures.
The hammerer makes two attacks: one with its claw and one with its hammer.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.