Medium undead, Lawful Evil
| Armor Class | 13 (chain shirt) |
|---|---|
| Hit Points | 26 (4d8 + 8) |
| Speed | 25 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 15 (+2) | 6 (-2) | 8 (-1) | 5 (-3) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | bludgeoning |
| Damage Resistances | — |
| Damage Immunities | poison |
| Condition Immunities | exhaustion; poisoned |
| Senses | darkvision 60 ft., passive Perception 9 |
| Languages | understands Dwarvish but can't speak |
| Challenge | 1/2 |
The skeleton has advantage on Strength and Dexterity saving throws made against effects that make it have the prone condition.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.