Earth Elemental

Large elemental, Neutral

Armor Class17 (natural armor)
Hit Points126 (12d10 + 60)
Speed30 ft., burrow 30 ft.
STRDEXCONINTWISCHA
20 (+5) 8 (-1) 20 (+5) 5 (-3) 10 (+0) 5 (-3)
Saving Throws—
Skills—
Damage Vulnerabilitiesthunder
Damage Resistancesbludgeoning, piercing, slashing from nonmagical attacks
Damage Immunitiespoison
Condition Immunitiesexhaustion; paralyzed; petrified; poisoned; unconscious
Sensesdarkvision 60 ft., tremorsense 60 ft., passive Perception 10
LanguagesTerran
Challenge5

Traits

Earth Glide.

The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster.

The elemental deals double damage to objects and structures.

Actions

Multiattack.

The elemental makes two slam attacks.

Slam.

Melee Attack Roll: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.