Earth Elemental Myrmidon

Medium elemental, Neutral

Armor Class18 (plate armor)
Hit Points127 (17d8 + 51)
Speed30 ft.
STRDEXCONINTWISCHA
18 (+4) 10 (+0) 17 (+3) 8 (-1) 10 (+0) 10 (+0)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistancesbludgeoning, piercing, slashing from nonmagical attacks
Damage Immunitiespoison
Condition Immunitiesparalyzed; petrified; poisoned; prone
Sensesdarkvision 60 ft., passive Perception 10
LanguagesTerran, one language of its creator's choice
Challenge7

Actions

Multiattack.

The myrmidon makes two Maul attacks.

Maul.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) force damage.

Thunderous Strike (Recharge 6).

The myrmidon makes one Maul attack. On a hit, the target takes an extra 22 (4d10) thunder damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.