Ebonclaw

(Turn of Fortune's Wheel)

Large beast, Lawful Neutral

Armor Class12
Hit Points52 (7d10 + 14)
Speed40 ft.
STRDEXCONINTWISCHA
18 (+4) 14 (+2) 15 (+2) 3 (-4) 12 (+1) 8 (-1)
Saving Throws—
SkillsPerception +3, Stealth +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 13
Languages—
Challenge2

Traits

Keen Smell.

Ebonclaw has advantage on Wisdom (Perception) checks that rely on smell.

Pounce.

If Ebonclaw moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, Ebonclaw can make one bite attack against it as a bonus action.

Actions

Bite.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.

Claw.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.