Elder Monastery of the Distressed Body Monk

(Lost Laboratory of Kwalish)

Medium humanoid (any race), Lawful NX Chaotic NY Evil

Armor Class13 (leather armor)
Hit Points33 (6d8 + 6)
Speed30 ft.
STRDEXCONINTWISCHA
11 (+0) 14 (+2) 12 (+1) 10 (+0) 13 (+1) 14 (+2)
Saving Throws—
SkillsDeception +4, Persuasion +4, Religion +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 11
Languagesany one language (usually Common)
Challenge2

Traits

Dark Devotion.

The monk has advantage on saving throws against being charmed or frightened.

Actions

Multiattack.

The monk makes two melee attacks.

Force Pike.

Melee or Ranged Attack Roll: +4 to hit, reach 5 ft. or range 40/100 ft., one creature. Hit: 7 (1d10 + 2) force damage. The attack has disadvantage against any target with polished metal armor or shield, and has its ranged halved when firing through smoke or fog.

Spellcasting

The monk is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The monk has the following cleric spells prepared:

Cantrips: light, sacred flame, thaumaturgy

Level 1 (4 slots): command, inflict wounds, shield of faith

Level 2 (3 slots): hold person, spiritual weapon