Elizar Dryflagon

(Princes of the Apocalypse)

Medium humanoid (human), Neutral Evil

Armor Class14 (hide armor)
Hit Points71 (11d8 + 22)
Speed30 ft.
STRDEXCONINTWISCHA
13 (+1) 15 (+2) 14 (+2) 11 (+0) 18 (+4) 10 (+0)
Saving Throws—
SkillsArcana +3, Deception +3
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 14
LanguagesCommon, Druidic
Challenge5

Traits

Summon Mephits (Recharges after a Long Rest).

By puffing on his pipe, Elizar can use an action to cast conjure minor elementals. If he does so, he summons four smoke mephits.

Actions

Dagger +1.

Melee or Ranged Attack Roll: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Spellcasting

Elizar is a 7th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). Elizar has the following druid spells prepared:

Cantrips: druidcraft, guidance, poison spray, produce flame

Level 1 (4 slots): animal friendship, faerie fire, healing word, jump, thunderwave

Level 2 (3 slots): flame blade, spike growth

Level 3 (3 slots): dispel magic, stinking cloud

Level 4 (2 slots): blight, wall of fire