Medium unknown (titan), Neutral
| Armor Class | 13 |
|---|---|
| Hit Points | 22 (5d8) |
| Speed | 5 ft., fly 30 ft. (hover) |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 1 (-5) | 14 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
| Saving Throws | — |
|---|---|
| Skills | History +4, Insight +5, Perception +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | bludgeoning; piercing; slashing |
| Damage Immunities | — |
| Condition Immunities | prone |
| Senses | Truesight 30 ft., passive Perception 15 |
| Languages | all |
| Challenge | 1 |
The empyrean can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
The empyrean has Advantage on saving throws against spells and other magical effects.
Melee or Ranged Attack Roll: +5, reach 5 ft. or range 30 ft. Hit: 7 (1d8 + 3) Necrotic or Radiant damage (empyrean's choice).
The empyrean casts one of the following spells, requiring no Material components and using Wisdom as the spellcasting ability:
1 each/day: Bless, Lesser Restoration (as an action)
The empyrean casts Healing Word, using the same spellcasting ability as Spellcasting.
1/day: Healing Word