Envy

(The Wild Beyond the Witchlight)

Large monstrosity, Unaligned

Armor Class19 (natural armor)
Hit Points114 (12d10 + 48)
Speed40 ft.
STRDEXCONINTWISCHA
20 (+5) 11 (+0) 18 (+4) 2 (-4) 12 (+1) 7 (-2)
Saving Throws—
SkillsPerception +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunitiespetrified
Sensesdarkvision 60 ft., passive Perception 14
LanguagesCommon, Sylvan
Challenge5

Traits

Trampling Charge.

If Envy moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, Envy can make one attack with its claws against it as a bonus action.

Actions

Bite.

Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.

Claws.

Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.

Petrifying Breath (Recharge 5-6).

Envy exhales petrifying gas in a 30-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw. On a failed save, a target begins to turn to stone and is restrained. The restrained target must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the greater restoration spell or other magic.