Euryale

(The Book of Many Things)

Medium monstrosity (druid, medusa), Neutral Good

Armor Class17 (natural armor)
Hit Points297 (35d8 + 140)
Speed30 ft.
STRDEXCONINTWISCHA
21 (+5) 16 (+3) 18 (+4) 12 (+1) 20 (+5) 15 (+2)
Saving ThrowsCon +10, Dex +9, Int +7, Wis +11
SkillsAnimal handling +11, Insight +17, Medicine +11, Nature +13, Perception +11
Damage Vulnerabilities—
Damage Resistancesbludgeoning, piercing, slashing from nonmagical attacks
Damage Immunitiespoison
Condition Immunitiescharmed; frightened; petrified; poisoned
Sensesdarkvision 60 ft., passive Perception 21
LanguagesCommon, Druidic
Challenge18

Traits

Legendary Resistance (3/Day).

If Euryale fails a saving throw, she can choose to succeed instead.

Special Equipment.

Euryale carries one half of a pair of Sending Stones; the other half of the pair is held by Asteria.

Actions

Multiattack.

Euryale makes three attacks. If she is in serpent form, only one of these attacks can be Constrict.

Constrict (Serpent Form Only).

Melee Attack Roll: +11 to hit, reach 15 ft., one Large or smaller creature. Hit: 16 (2d10 + 5) bludgeoning damage, and the target has the grappled condition (escape DC 19). Until this grapple ends, the target takes 11 (2d10) bludgeoning damage at the start of each of its turns, and Euryale can't constrict another target.

Snake Bite.

Melee Attack Roll: +11 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) piercing damage, and the target must succeed on a DC 18 Constitution saving throw or have the poisoned condition until the start of Euryale's next turn.

Verdant Bolt (Medusa Form Only).

Ranged Spell Attack Roll: +11 to hit, range 120 ft., one target. Hit: 18 (4d8) acid damage.

Legendary Actions

Move.

Euryale moves up to her speed.

Venomous Strike (Costs 2 Actions).

Euryale makes one Snake Bite attack. If the target has the poisoned condition, the attack deals an extra 16 (3d10) poison damage.

Spellcasting (Medusa Form Only)

Euryale casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 19):

At will: Druidcraft, Pass without Trace

2 each/day: Goodberry, Lesser Restoration, Locate Creature, Move Earth, Transport via Plants