Exul

(Adventures in the Forgotten Realms: In Search of Fame)

Large elemental, Neutral Evil

Armor Class17 (natural armor)
Hit Points200 (16d10 + 112)
Speed40 ft., fly 60 ft.
STRDEXCONINTWISCHA
22 (+6) 12 (+1) 24 (+7) 16 (+3) 15 (+2) 16 (+3)
Saving ThrowsCha +7, Int +7
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesfire
Condition Immunities—
Sensesdarkvision 120 ft., passive Perception 12
LanguagesCommon, Ignan, Terran
Challenge11

Traits

Elemental Demise.

If Exul dies, his body disintegrates in a flash of fire and puff of smoke, leaving behind only the equipment he was wearing or carrying.

Actions

Multiattack.

Exul makes two handaxe attacks or uses his Hurl Flame twice.

Handaxe.

Melee Attack Roll: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 3 (1d6) fire damage.

Hurl Flame.

Ranged Spell Attack Roll: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.

Innate Spellcasting

Exul's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). He can innately cast the following spells, requiring no material components:

At will: detect magic

3 each/day: comprehend languages, tongues

1 each/day: conjure elemental (earth or fire elemental only), invisibility, major image, plane shift, wall of fire