Faerie Pathlighter

(Monstrous Compendium Volume 4: Eldritch Creatures)

Medium fey, Chaotic Good

Armor Class12
Hit Points38 (7d8 + 7)
Speed30 ft., fly 30 ft. (hover)
STRDEXCONINTWISCHA
10 (+0) 14 (+2) 12 (+1) 13 (+1) 17 (+3) 18 (+4)
Saving Throws—
SkillsInsight +5, Perception +5, Survival +5
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 15
LanguagesCommon, Sylvan
Challenge2

Traits

Faerie Illumination.

The faerie sheds dim light in a 15-foot radius.

Actions

Multiattack.

The faerie makes two Shining Strike attacks.

Shining Strike.

Melee or Ranged Spell Attack Roll: +6 to hit, reach 5 ft. or range 30 ft., one target. Hit: 7 (2d6) radiant damage, and if the target is a creature, it must succeed on a DC 14 Dexterity saving throw or be wreathed in light until the end of the faerie's next turn. While a creature is wreathed in light, attack rolls against the creature have advantage, and the creature can't benefit from the invisible condition.

Spellcasting

The faerie casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability:

At will: dancing lights, detect magic, prestidigitation

1/day: locate creature