Farmer

(Journeys through the Radiant Citadel)

Medium humanoid (any race), Lawful NX Chaotic NY Evil

Armor Class12 (leather armor)
Hit Points9 (2d8)
Speed30 ft.
STRDEXCONINTWISCHA
11 (+0) 12 (+1) 10 (+0) 10 (+0) 11 (+0) 10 (+0)
Saving Throws—
SkillsDeception +2, Religion +2
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
Languagesany one language (usually Common)
Challenge1/8

Traits

Dark Devotion.

The farmer has advantage on saving throws against being charmed or frightened.

Actions

Scimitar.

Melee Attack Roll: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.