Fennor

(Princes of the Apocalypse)

Medium humanoid (human), Chaotic Good NY Evil

Armor Class14 (chain shirt)
Hit Points67 (9d8 + 27)
Speed30 ft.
STRDEXCONINTWISCHA
16 (+3) 12 (+1) 17 (+3) 9 (-1) 11 (+0) 9 (-1)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
Sensespassive Perception 10
Languagesany one language (usually Common)
Challenge3

Traits

Reckless.

At the start of its turn, Fennor can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack.

Fennor makes two attacks with her greatsword

Greatsword.

Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.