Fhenimore

(Locathah Rising)

Medium humanoid (human), Lawful Evil

Armor Class13 (natural armor)
Hit Points75 (10d8 + 30)
Speed30 ft., swim 30 ft.
STRDEXCONINTWISCHA
16 (+3) 10 (+0) 16 (+3) 10 (+0) 15 (+2) 14 (+2)
Saving Throws—
SkillsPerception +5
Damage Vulnerabilities—
Damage Resistancesbludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities—
Condition Immunities—
Sensespassive Perception 15
LanguagesCommon, Aquan
Challenge5

Traits

Amphibious.

Fhenimore can breathe air and water.

Blood Frenzy.

Fhenimore has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Actions

Thunderous Touch.

Melee Spell Attack Roll: +5 to hit, reach 5 ft., one creature. Hit: 27 (5d10) thunder damage.

Multiattack.

Fhenimore can attack once with her bite attack and once with Thunderous Touch.

Bite.

Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Innate Spellcasting

Fhenimore's spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: command, create or destroy water

3 each/day: control water, darkness, water breathing, water walk

1 each/day: call lightning, Evard's black tentacles