Medium humanoid (human), Lawful Evil
| Armor Class | 13 (natural armor) |
|---|---|
| Hit Points | 75 (10d8 + 30) |
| Speed | 30 ft., swim 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
| Saving Throws | — |
|---|---|
| Skills | Perception +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | bludgeoning, piercing, slashing from nonmagical attacks |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 15 |
| Languages | Common, Aquan |
| Challenge | 5 |
Fhenimore can breathe air and water.
Fhenimore has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Melee Spell Attack Roll: +5 to hit, reach 5 ft., one creature. Hit: 27 (5d10) thunder damage.
Fhenimore can attack once with her bite attack and once with Thunderous Touch.
Melee Attack Roll: +7 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Fhenimore's spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: command, create or destroy water
3 each/day: control water, darkness, water breathing, water walk
1 each/day: call lightning, Evard's black tentacles