Fire Guardian

(Plane Shift: Ixalan)

Large fire guardian, Neutral

Armor Class13
Hit Points102 (12d10 + 36)
Speed50 ft.
STRDEXCONINTWISCHA
10 (+0) 17 (+3) 16 (+3) 6 (-2) 10 (+0) 7 (-2)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistancesbludgeoning, piercing, slashing from nonmagical attacks
Damage Immunitiesfire; poison
Condition Immunitiesexhaustion; grappled; paralyzed; petrified; poisoned; prone; restrained; unconscious
Sensesdarkvision 60 ft., passive Perception 10
LanguagesIgnan
Challenge5

Traits

Fire Form.

The fire guardian can move through a space as narrow as 1 inch wide without squeezing. A creature that touches the fire guardian or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. In addition, the fire guardian can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) fire damage and catches fire; until someone takes an action to douse the fire, the creature takes 5 (1d10) fire damage at the start of each of its turns.

Illumination.

The fire guardian sheds bright light in a 30-foot radius and dim light in an additional 30 feet.

Water Susceptibility.

For every 5 feet the fire guardian moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.

Actions

Multiattack.

The fire guardian makes two touch attacks.

Touch.

Melee Attack Roll: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.