Firenewt Warrior

Medium elemental, Neutral

Armor Class13 (shield)
Hit Points27 (5d8 + 5)
Speed30 ft.
STRDEXCONINTWISCHA
10 (+0) 13 (+1) 12 (+1) 7 (-2) 11 (+0) 8 (-1)
Saving Throws—
Skills—
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiesfire
Condition Immunities—
Sensespassive Perception 10
LanguagesDraconic, Ignan
Challenge1/2

Traits

Amphibious.

The firenewt can breathe air and water.

Actions

Multiattack.

The firenewt makes two Scimitar attacks.

Scimitar.

Melee Attack Roll: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Spit Fire (Recharges after a Short or Long Rest).

The firenewt spits fire at a creature within 10 feet of it. The creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one.