Medium humanoid (human), Chaotic Evil
| Armor Class | 12, 15 with mage armor |
|---|---|
| Hit Points | 105 (14d8 + 42) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
| Saving Throws | — |
|---|---|
| Skills | Arcana +3, Religion +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | fire |
| Condition Immunities | — |
| Senses | passive Perception 10 |
| Languages | Common, Ignan |
| Challenge | 6 |
For the flamewrath, the warm version of the fire shield spell has a duration of "until dispelled." The fire shield burns for 10 minutes after the flamewrath dies, consuming its body.
Melee or Ranged Attack Roll: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
The flamewrath is a 7th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It knows the following sorcerer spells:
Cantrips: control flames, fire bolt, friends, light, minor illusion
Level 1 (4 slots): burning hands, color spray, mage armor
Level 2 (3 slots): scorching ray, suggestion
Level 3 (3 slots): fireball, hypnotic pattern
Level 4 (1 slots): fire shield (see Wreathed in Flame)