Flaming Skeleton

(2024 Monster Manual)

Medium undead, Lawful Evil

Armor Class15
Hit Points65 (10d8 + 20)
Speed30 ft.
STRDEXCONINTWISCHA
10 (+0) 14 (+2) 15 (+2) 10 (+0) 15 (+2) 8 (-1)
Saving Throws—
Skills—
Damage Vulnerabilitiesbludgeoning
Damage Resistances—
Damage Immunitiesfire; poison
Condition Immunitiesexhaustion; poisoned
SensesDarkvision 60 ft., passive Perception 12
Languagesunderstands Common plus one other language but can't speak
Challenge3

Traits

Death Burst.

The skeleton explodes when it dies. dex DC 12, each creature in a 10-foot Emanation [Area of Effect] originating from the skeleton. Failure: 14 (4d6) Fire damage. Success: Half damage.

Illumination.

The skeleton sheds Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.

Actions

Multiattack.

The skeleton makes two attacks, using Flame Scepter or Hurl Flame in any combination.

Flame Scepter.

Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 3 (1d6) Fire damage.

Hurl Flame.

Ranged Attack Roll: +4, range 60 ft. Hit: 7 (1d10 + 2) Fire damage.