Flizzlebin

(Stranger Things: Welcome to the Hellfire Club)

Small humanoid (gnome), Chaotic Good

Armor Class12
Hit Points38 (7d6 + 14)
Speed30 ft.
STRDEXCONINTWISCHA
8 (-1) 14 (+2) 15 (+2) 16 (+3) 10 (+0) 12 (+1)
Saving Throws—
SkillsArcana +5, Stealth +4
Damage Vulnerabilities—
Damage Resistances—
Damage Immunities—
Condition Immunities—
SensesDarkvision 60 ft., passive Perception 10
LanguagesCommon, Dwarvish, Gnomish
Challenge1

Traits

Magic Resistance.

Flizzlebin has Advantage on saving throws against spells and other magical effects.

Ventriloquist.

Flizzlebin can project his voice from anywhere within 1 mile of himself.

Actions

Dazzling Confetti.

Melee or Ranged Attack Roll: +5, reach 5 ft. or range 60 ft. Hit: 10 (2d6 + 3) Radiant damage.

Vanishing Trick (3/Day).

Flizzlebin has the Invisible condition for 10 minutes. This effect ends early immediately after Flizzlebin makes an attack roll, deals damage, or has the Incapacitated condition, or if his hat is removed.

Reactions

Distracting Glitter.

Trigger: Flizzlebin is hit by an attack roll. Response: Flizzlebin adds 2 to his AC against that attack, possibly causing it to miss.