Small humanoid (gnome), Chaotic Good
| Armor Class | 12 |
|---|---|
| Hit Points | 38 (7d6 + 14) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
| Saving Throws | — |
|---|---|
| Skills | Arcana +5, Stealth +4 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | Darkvision 60 ft., passive Perception 10 |
| Languages | Common, Dwarvish, Gnomish |
| Challenge | 1 |
Flizzlebin has Advantage on saving throws against spells and other magical effects.
Flizzlebin can project his voice from anywhere within 1 mile of himself.
Melee or Ranged Attack Roll: +5, reach 5 ft. or range 60 ft. Hit: 10 (2d6 + 3) Radiant damage.
Flizzlebin has the Invisible condition for 10 minutes. This effect ends early immediately after Flizzlebin makes an attack roll, deals damage, or has the Incapacitated condition, or if his hat is removed.
Trigger: Flizzlebin is hit by an attack roll. Response: Flizzlebin adds 2 to his AC against that attack, possibly causing it to miss.