Foresworn

(Monstrous Compendium Volume 2 - Dragonlance Creatures)

Medium undead, Lawful Good

Armor Class18 (plate armor)
Hit Points82 (11d8 + 33)
Speed30 ft.
STRDEXCONINTWISCHA
20 (+5) 14 (+2) 17 (+3) 12 (+1) 18 (+4) 10 (+0)
Saving ThrowsStr +8, Wis +7
Skills—
Damage Vulnerabilities—
Damage Resistancesnecrotic; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunitiespoison
Condition Immunitiesexhaustion; frightened; grappled; paralyzed; petrified; poisoned; prone; restrained; unconscious
Sensesdarkvision 60 ft., passive Perception 14
Languagesthe languages it knew in life
Challenge6

Traits

Duty-Bound.

The foresworn is bound to enacting a singular duty it pledged itself to in life. While this duty is incomplete, whenever the foresworn is destroyed, it re-forms at its previous location after 3 (1d6) days, with all its hit points restored.

Incorporeal Movement.

The foresworn can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Unusual Nature.

The foresworn doesn't require air, food, drink, or sleep.

Actions

Multiattack.

The foresworn makes three Spectral Polearm attacks.

Spectral Polearm.

Melee Attack Roll: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) force damage.

Spellcasting

The foresworn casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability (spell save DC 15):

1/day: wall of force

2 each/day: command, detect evil and good