Medium fey, Chaotic Neutral
| Armor Class | 16 (natural armor) |
|---|---|
| Hit Points | 45 (6d8 + 18) |
| Speed | 40 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 18 (+4) |
| Saving Throws | — |
|---|---|
| Skills | Acrobatics +5, Deception +8, Stealth +5 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | darkvision 30 ft., passive Perception 10 |
| Languages | Common, Sylvan |
| Challenge | 3 |
The forlarren has advantage on saving throws against spells and other magical effects.
The forlarren makes two claw attacks and one gore attack, or it makes three chromatic ray attacks.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Melee Attack Roll: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Ranged Spell Attack Roll: +6 to hit, range 60 ft., one target. Hit: 3 (1d6) lightning damage plus 3 (1d6) fire damage plus 3 (1d6) cold damage.
The forlarren's innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:
At will: expeditious retreat, false life, minor illusion, prestidigitation
3 each/day: aid, misty step, Tasha's hideous laughter
1 each/day: heal, heat metal, mirror image