Medium elemental, Chaotic Evil
| Armor Class | 15 (natural armor) |
|---|---|
| Hit Points | 63 (7d8 + 21) |
| Speed | 30 ft., fly 60 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 7 (-2) |
| Saving Throws | — |
|---|---|
| Skills | — |
| Damage Vulnerabilities | — |
| Damage Resistances | bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine |
| Damage Immunities | poison |
| Condition Immunities | exhaustion; petrified; poisoned |
| Senses | darkvision 60 ft., passive Perception 10 |
| Languages | Terran |
| Challenge | 2 |
While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
The gargoyle makes three attacks: one with its bite and two with its claws.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Melee Attack Roll: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.