Medium humanoid (any race), Lawful Good
| Armor Class | 20 (plate armor, shield) |
|---|---|
| Hit Points | 19 (3d8 + 6) |
| Speed | 30 ft. |
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
| Saving Throws | — |
|---|---|
| Skills | Medicine +5, Perception +3 |
| Damage Vulnerabilities | — |
| Damage Resistances | — |
| Damage Immunities | — |
| Condition Immunities | — |
| Senses | passive Perception 13 |
| Languages | any one language (usually Common) |
| Challenge | 1/4 |
Melee or Ranged Attack Roll: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
The medic is a 3rd-level Boros spellcaster. Its spellcasting ability is Wisdom (spell save DC 11). The medic has the following cleric spells prepared:
Cantrips: mending, resistance, spare the dying
Level 1 (4 slots): cure wounds, sanctuary
Level 2 (2 slots): aid, lesser restoration