Frost Giant of Evil Water

(Bigby Presents: Glory of the Giants)

Huge giant, Neutral Evil

Armor Class16 (scale mail)
Hit Points172 (15d12 + 75)
Speed40 ft., swim 40 ft.
STRDEXCONINTWISCHA
23 (+6) 16 (+3) 21 (+5) 9 (-1) 14 (+2) 12 (+1)
Saving ThrowsCon +9, Dex +7, Wis +6
SkillsAthletics +10, Perception +6
Damage Vulnerabilities—
Damage Resistances—
Damage Immunitiescold
Condition Immunities—
Sensespassive Perception 16
LanguagesAquan, Common, Giant
Challenge11

Traits

Amphibious.

The giant can breathe air and water.

Actions

Multiattack.

The giant makes two Battleaxe attacks and one Harpoon attack.

Battleaxe.

Melee Attack Roll: +10 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) slashing damage, or 22 (3d10 + 6) slashing damage if used with two hands, plus 7 (2d6) cold damage.

Harpoon.

Ranged Attack Roll: +7 to hit, range 50/200 ft., one creature. Hit: 14 (2d10 + 3) piercing damage, and the target has the grappled condition (escape DC 16). While the target is grappled this way, its speed isn't reduced, but it can't move farther from the giant. The target takes 5 (1d10) slashing damage if it escapes from the grapple or if it tries and fails. The giant can grapple only one target at a time with its harpoon.