Frost Giant Skeleton

(Icewind Dale: Rime of the Frostmaiden)

Huge undead, Lawful Evil

Armor Class14 (armor scraps)
Hit Points102 (12d12 + 24)
Speed40 ft.
STRDEXCONINTWISCHA
23 (+6) 9 (-1) 15 (+2) 6 (-2) 8 (-1) 5 (-3)
Saving Throws—
Skills—
Damage Vulnerabilitiesbludgeoning
Damage Resistances—
Damage Immunitiescold; poison
Condition Immunitiesexhaustion; poisoned
Sensesdarkvision 60 ft., passive Perception 9
Languagesunderstands Giant but can't speak
Challenge6

Traits

Unusual Nature.

The skeleton doesn't require air, food, drink, or sleep.

Actions

Multiattack.

The skeleton makes two greataxe attacks.

Greataxe.

Melee Attack Roll: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) slashing damage.

Freezing Stare.

The skeleton targets one creature it can see within 60 feet of it. The target must succeed on a DC 13 Constitution saving throw or take 35 (10d6) cold damage and be paralyzed until the end of its next turn.